Dreamcast: Year One by Andrew J Dickinson is a love letter. A one
hundred and ten page love letter to be sure but a heartfelt one too,
and if you’ve read my rambling piece about Sega’s final home
console here, you can already guess as to why I bought this book. An
unofficial telling of the console’s first year, I can honestly say
that anyone who is a fan of the console (or videogaming history in
general) should pick up a copy as soon as they can. Yes, it’s that
good.
An A5 softback, this
is a good quality publication with a glossy finish. Screenshots are
well presented and the artwork is well matched to the topic. Overall,
there is an air of quality about it and at £10 for the
physical copy, feels good value too.
Beginning with the
background to the genesis (see what I did there...) of Sega’s home
consoles of the Nineties, Dickinson guides us neatly through the
minefield of company politics and competitors in the home console
market of the period to the eventual launch of the 128-bit wonder in
Japan, North America, Europe and Australasia. For me, this was much
like re-watching Death on the Nile – you know the story beats (if
not quite remembering the specific plot points) and whilst you know
how it ends, the story still has that car crash fascination that
makes it hard to turn away from. Dickinson’s telling of the tale
(the Dreamcast, not Death on the Nile) makes it all the more
engrossing.
Next up are the
interviews, and what a selection they are. Starting with former Sega
of America COO Bernie Stoller, you get an on-the-spot measure of the
challenge Sega faced when trying to get the machine into players
homes. The conflict between Sega of America and Sega of Japan is laid
bare and I learned a few new things reading through Stoller’s
answers. The following three interviews cover the UK magazine scene
of the period, with Caspar Field (DC-UK), Ed Lomas (Official
Dreamcast Magazine UK) and Dave Kelsall (Official Saturn Magazine
UK). These are revealing interviews of how gaming magazines operated
in their heyday – and how Heath Robinson some of the production kit
was! As noted in the book, at a time when titles like the Official
Playstation Magazine had a circulation knocking on 500,000 copies per
month (!), times were certainly different and part of me started feeling
very nostalgic to those days of anticipation for the next issue of whatever mag I was into at the time. What you do
get from this trio is the passion each brought to their job, and I
can certainly say for DC-UK, that passion was obvious when reading
each issue. The final interview is with Tom Charnock who runs the
largest online community for the console, The Dreamcast Junkyard.
This is a fan point of view piece and I cannot disagree with the
gentleman’s thoughts at all.
The next section is
a set of retrospectives (of titles both good and bad) that cover a
good range of games (my favourite being Toy Commander which, at the
time, simply blew me away with it’s graphical style and
tongue-in-cheek gameplay). We also get a number of mini-pieces
from Kickstarter backers about their most memorable games, which is a
nice little touch.
Finally, we have the
games list: every title launched in the console’s first year with
box art and region specific release dates where applicable. Flicking through these
pages made me realise just how many of these games I actually got to
play at the time! Where the time and money came from, I have not a clue, but
there were some good memories to enjoy from that section alone.
Naturally, since
this is Year One, there is the promise of a Year Two publication and
I for one will be supporting the Kickstarter for that book when it is
announced. As per the update on the first book’s Kickstarter page
(28/02/20) the second book should get a funding launch in May/June
this year with a delivery date about the same time next year. In the
meantime, you can (and should) buy this one. With the current
Corvid-19 situation, only the digital pdf version is available at
present (tweet from the author 17/03/20) but at a reduced price of
£5, which is excellent value. Hopefully, physical
copies will be available for those who want one when circumstances
permit.
So there you have
it, Dreamcast: Year One. A superlative look at one of the most
underrated and under-appreciated home consoles ever released and a
tome for any videogame fan’s library, I cannot recommend this book
highly enough. You can keep up with the author via Twitter here, where you'll also find details about ordering a digital copy of this fine tome.
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